NEON.EXE - Music

NEON.EXE - Music

neonexe.digital

SIGNAL STATUS: ACTIVE Digital-to-analog bridge. Machine logic meeting organic sentiment. Neural dialogues & synth soundscapes. Protocol initialized. https://www.youtube.com/playlist?list=PLbwFbItt0v81Pnu1LSKrPvWgo-rZ0TR1r #MusicSky #NEON_EXE #Synthwave

👤 Joined on 21 April 2026

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📜 Kullanıcı Geçmişi

  • 21 Nis 2026, 15:37
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @neonexe.bsky.social
  • 21 Nis 2026, 16:00
    ✏️ Kullanıcı adı değişti: @neonexe.bsky.social → @neonexe.digital

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NEON.EXE - Music
18 October 2026 04:24

Time to come clean: NEON.EXE is 100% an AI project. I used 3 local open-source models (ACE-Step, Flux, LTX-2.5) to generate my first music video. Between the janky mouth physics and spontaneous mid-verse morphing, it got weird. Watch the chaos: youtu.be/DFYsOtS2yps #AIVideo #LocalAI #Fail

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Indeed. I mainly use the Maestro script/app in Pinokio for visual renders, and it can keep records of character reference images, exactly for appearance consistency. New to me as of a few days ago, so I haven't tested it, but it seems like the way to go for this challenge.

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I just realized I'm replying with the wrong account, but meh! 😂😕

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I've been iterating on Ruth and Summer for literally years, now, and the amount of prompting just to get their appearance semi-consistant is surprising.

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First I hear of that channel 🤣 I figured out some of the things I missed in my current workflow: e.g., not having a character reference image, so LTX is re-imagining the girl each 8s, & missing some prompting to ensure accurate anatomy. Finally, limited VRAM makes me use less powerful AI models.

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