acmarrs.bsky.social
Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
👤 Joined on 18 Ekim 2024
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@acmarrs.bsky.socialGood advice, I'd add reverse depth testing to the list developer.nvidia.com/blog/visuali...
Show PostSomething I've wanted to write up for a while, this is how I wish I'd learned spherical harmonics: andrew-helmer.github.io/demystifying...
Show PostDon't let billionaires convince you slop is the future. They're used to managing & directing, not making things themselves. Of course they can't see the difference. They don't understand your love for the craft. Keep making personal, beautiful games. You've got my support 💖
Show PostVery detailed frame breakdown of Hitman WoA - As mentioned at the bottom of this article, my colleague Mircea will present a frame breakdown of 007 First Light at the Graphics Programming Conference in November!
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