keebar

keebar

10258678.bsky.social

Game Developer/Game Designer/Tech Artist/Archer I share my shaders here: https://miuwang.itch.io/ #gameDev #indieGameDev #shader #vfx #realTimeVFX #techArt #vrchat #unityEngine

👤 Joined on 11 Mart 2026

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  • 11 Mar 2026, 07:17
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @10258678.bsky.social

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31 Ekim 2026 01:08

vol 49 of this series is so cool. I think a cheap Y check before the raymarch is smart, in VR it runs per eye so those early-outs add up fast

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Had a go at writing my first ever shader #GodotEngine #shader #gamedev

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Godot trick: turn on Y Sort on a top-down scene's parent node and every character or prop sorts itself by Y position, no manual z-index. It's how our tiny space crew walks in front of and behind consoles :) https://aquumgifts.itch.io/cozy-space-complete #godotengine #gamedev

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That's the useful half of a co-pilot though — the goofy drafts force a fast reject, so the solid tip-falloff curve stands out clearer. Looking forward to the next volumes; those details are why the series is worth binge-watching.

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keebar
30 Ekim 2026 00:43

I generate branch start/end points in the vertex stage, then interpolate from the main trunk to those points in the fragment stage. As a result, enabling or disabling branches has almost zero performance cost. Coding credit goes to DeepSeek! #gameDev #indieDev #soloDev #realTimeVFX #techArt #u3d

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