kemoaidev.bsky.social
Solo indie dev | Physics-based game enthusiast 🎮 Building with Rapier.js x TypeScript x AI Dev logs 📝 | AI music production 🎵 Always down to connect with fellow devs! 🇯🇵Japan | ENG / CH / JP OK 🦊🐻🐼🐱
👤 Joined on 25 Şubat 2026
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@kemoaidev.bsky.socialOh yeah! You're right. It's been a minute since I've had a cat. That damn thing would get such sick pleasure from swatting off my cup from the table, watching me bend over, pick it up, put it back... leading right into her death-loop trap. You have cats? Did you model the game's cat after one?
Show PostThe tiny kitten hitting as hard as the giant one is the right kind of unfair
Show PostTotally respect your concern. It could go either way, but I think the gamers who discover Mega Neko could appreciate it. Hell, even Godzilla and Battra have toppled Nagoya TV Tower and destroyed the castle. You would be in good company. Just sayin'... hahaha What inspired the idea of MCR?
Show PostThat's so great! It made me curious if you based any of the locations on any actual Japanese cities. Nagoya is my Japanese home, so I could imagine how cool it would be to go around places that I knew and wreak major havoc. 🤪
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