neko

neko

neko.moe.observer

otaku with an atproto fetish 📛 it/its - 🇸🇪 swedish

👤 Joined on 03 maio 2023

2276

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650

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16586

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📜 Kullanıcı Geçmişi

  • 03 May 2023, 20:02
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @nekorug.bsky.social
  • 03 May 2023, 20:13
    ✏️ Kullanıcı adı değişti: @nekorug.bsky.social → @nekorug.moe
  • 13 Kas 2023, 01:11
    🔄 Profil bilgileri güncellendi
  • 30 Ara 2024, 22:55
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  • 30 Ara 2024, 22:59
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  • 01 May 2025, 18:31
    ✏️ Kullanıcı adı değişti: @nekorug.moe → @neko.moe.observer
  • 01 May 2025, 18:51
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  • 21 Tem 2025, 16:27
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❤️ Beğendiği Gönderiler

absolutely deserved in cases like this

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Anthropic's official Claude Code extension gets compromised and yet we're still only finding out about it from third-party sources? I know the Californians are probably asleep but if they don't comment on it within a few hours they'll lose all credibility

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Christian
30 outubro 2026 13:44

No wonder there's a data center backlash if you have those monstrosities around you.

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With `<canvas content="drawable">` and `drawElementImage()`, DOM elements retain full browser, DevTools, and AI-agent integration inside 2D and 3D shader pipelines.

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Previously, canvas-heavy apps faced a tough trade-off: drawing raw pixels broke screen readers, text selection, Find-in-Page, translate, and autofill, while floating HTML overlays caused sync jitter, z-order limits in 3D, and per-frame CSS style recalculations.

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