Aleksandr Nariadchikov

Aleksandr Nariadchikov

sashanaria.bsky.social

Visual Artist & Game Developer Sr. Level Designer at EA DICE Worked on Indiana Jones and the Great Circle, BF2042, BF6, Metro 2039 sashanaria.com

👤 Joined on 01 setembro 2026

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  • 01 Eyl 2026, 08:23
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @sashanaria.bsky.social

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Was intrigued by Queen's Domain, then I clocked the lower bit depth and dithering on these textures and I might be sold.

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Obi Ryder
31 outubro 2026 08:03

That makes sense, thanks. Keeping the clip beside the finding gives the designer something concrete to judge. When the hackathon is over, share the repo here. I’d be interested to see how the Godot events and recording stay in sync.

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Biogenesis
30 outubro 2026 20:31

Queen's Domain is finally out!!! Available on PC, PS5, Switch 2, and Xbox Series www.youtube.com/watch?v=FdQy...

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Queen’s Domain is OUT NOW!!! ⚔️ Our retro-fantasy action RPG with brutal combat and traversal-focused exploration is available now! On Steam, Switch 2, Xbox Series and PS5!!

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Obi Ryder
30 outubro 2026 13:33

Linking the report to the recording sounds useful. Will each “confused” or “stuck” finding include a timestamp and the Godot event that supports it? I’d want to distinguish a player exploring from one who actually needs help. Is that something you can flag for human review?

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