Richard Taylor

Richard Taylor

richardtaylor.dev

Señor Elixir Developer 👨‍💻 | Father of 3 #twinsdad #ElixirLang #Godot #OdinLang

👤 Joined on 26 março 2023

429

Followers

110

Following

34

Total Posts

📜 Kullanıcı Geçmişi

  • 26 Mar 2023, 07:10
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @moomerman.bsky.social
  • 24 Nis 2023, 20:10
    ✏️ Kullanıcı adı değişti: @moomerman.bsky.social → @richardtaylor.dev
  • 10 Kas 2023, 01:32
    🔄 Profil bilgileri güncellendi

🚫 Blokladığı Kullanıcılar

❤️ Beğendiği Gönderiler

Devster269
21 outubro 2026 06:52

Implemented Volumetric light scattering, improved my post-processing and upgraded classic 1975 Phong shading model to a custom hybrid version with better surface properties and added cascaded shadow maps to my OpenGL 3.3 engine. #Gamedev #Indiedev #EngineDev #OpenGL #GraphicsProgramming #OdinLang

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Alejandro Baez
21 outubro 2026 06:29

Very nice to see a dedicated library for #passkey in #elixirlang. Don't want to use ash framework or build authn for the 45th time? Or deal with passwords. This is for you. 😁

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Frans Bouma
20 outubro 2026 22:21

Lol I totally forgot I made these :D chipshop.fm/amiga/elight...

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Tommy Palmer
22 abril 2026 15:17

I love getting emails like this about www.isitshortsweathertoday.com

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A few previews of Gilt in motion: ben304.blogspot.com/2026/04/devl...

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