mibyle.bsky.social
✹ junior programmer, indie gamedev working on Blanksword & The Phantom of the Black Rose Revue ✹ artist
👤 Joined on 18 juillet 2023
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Biggest lesson I learned was, snap your floats! Build on a grid. Large floats take up a lot of extra calculations and the results may vary depending on the hardware. This can cause a lot of unpredictable bugs. Things move around or fall out of the world. A lot of indie projects make this mistake.
Show Post@unity.com and @epicgamesstore.bsky.social's recent push into AI is damaging to the creativity that empowers the games industry. We Indies rejects the notion that such tools and services have a place in the industry and our community at large. We hold a firm stance that AI has no place in games.
Show PostMy painting, "Capybara and Mushrooms"! Wouldn't it be cool to have mini Capybaras? #art #cute #capybara #sciart #painting
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