florencesn.bsky.social
Video game archaeologist + game dev// Postdoc @itu.dk on theorycraft + archaeogaming // Prev: Story Tech @gutefabrik.bsky.social, Planning Archaeologist at Museum of London Archaeology they/them 💾 florencesmithnicholls.com
👤 Joined on 05 julio 2023
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@florencesn.bsky.socialFor @aftermath.site I wrote about Virtue and a Sledgehammer, a whirlwind game about smashing shit up. What am *I* willing to break? What do I do about my father's Alexa orb? Does that time I used AI mean I'm going to Hell? I believe ~you~ have a soul but what does it take to lose it?
Show PostI wrote about QBJ and how it’s haunted by the ghosts of id software as well as socialist architecture theory
Show Post🎺 🏜️ 🌐 Tooting the 'New Project Announcement' trumpet... Part documentary, part performance, part LAN party Electronic Voyages is a prototype that has been bubbling away for a while & was born from a desire to drag videogame exhibits into radical new formats www.goodafternoon.uk/electronic-v...
Show Postlol cameras and phones were banned at the Phoebe Bridgers' show, so local Seattle alt-weekly The Stranger brought along a former courtroom sketch artist www.thestranger.com/music/phones...
Show Posti feel like people don't get that game design is *itself* a skill, and not one that you can get by just playing a bunch of games. You need to see the grain to know which direction to cut.
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