playthroughline.com
• "Experimental DM" of https://neurocracy.site • I've peaked and I'm kidding myself • https://playthroughline.com • he/they
👤 Joined on 13 Juni 2023
Followers
Following
Total Posts
@playthroughline.bsky.social@playthroughline.bsky.social → @playthroughline.comdoingmyownresearch.bsky.social
hern.bsky.social
Not Found
Not Found
serialbox.io
fac-7.bsky.social
Not Found
Not Found
chikyufoundation.com
pudgycat.io
timventura.com
luke-wa.bsky.social
curation-lab.bsky.social
frizfrizzle.bsky.social
holdenthorp.bsky.social
goodplacejames.bsky.social
Not Found
chrisnelder.bsky.social
effectivealtruist.bsky.social
Not Found
caitlinjffriend.bsky.social
Not Found
whstancil.bsky.social
mexopolis.bsky.social
aftermath.site
How do we write stories about fictional A.I. without playing into the Silicon Valley hype machine and appearing to validate their bullshit? I asked Ted Chiang, who wrote one of the best A.I. stories of all time and is also one of our sharpest critics of LLMs. buttondown.com/charliejane/...
Show PostThis might be your very last chance to attend one of the coolest game events of the year. I was excited to attend last year not knowing what to expect and I'm *beyond* thrilled to go back this year now that I've experienced it once.
Show PostI'm going to be at AdventureX next weekend! mutuals also attending lemme know so we can say hi ^^
Show PostHave rewatched this like 20 times. A little goo boy
Show PostAND I talked to Jordan Thomas, Christian Cantamessa, Philippe Morin, James Silva, Tarsier and the No More Room In Hell 2 team making death in games meaningful. When the character dies over and over again, how do you make players still care? And where's the line between canon and non-canon death?
Show Post