CrabPeoples

CrabPeoples

crabpeoples.bsky.social

things that you never think are connected, are In another lifetime, you will never talk to me but here we are not enemies but survivors also crabs

👤 Joined on 08 Juli 2026

35

Followers

342

Following

52

Total Posts

📜 Kullanıcı Geçmişi

  • 08 Tem 2026, 05:34
    🎉 Bluesky'e katıldı - İlk kullanıcı adı: @killerkarma.bsky.social
  • 30 Eki 2026, 16:45
    ✏️ Kullanıcı adı değişti: @killerkarma.bsky.social → @crabpeoples.bsky.social

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❤️ Beğendiği Gönderiler

Noel~✨🐲
01 November 2026 05:49

F i n d i n g . m y . l i g h t ☀️ 🌎: Opened Sky 🎨: C0rr0siv3 🔗: vrchat.com/home/world/w... 🏷️: #VRChat_world紹介 #VRChat #VRChatPhotography #Furry

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Irix
01 November 2026 05:49

As expected. Reminds me of the people leaving X to come here haha! At this point it's up to VRChat staff internally.

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Frooxius
01 November 2026 05:43

You can do a lot of things a lot more directly in Resonite, rather than using workarounds. You can pipe data in (and out) with WebSockets, HTTP or OSC using our scripting language ProtoFlux. Another option are mods too! A while back someone made DMX mod to drive lighting in a world.

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Flame Soulis
01 November 2026 05:43

The sillier part? You could argue the numbers could be much higher because it's the morning of Halloween, so more users might pop in and offset those boycotting... but the usage curves haven't really changed. No dips per SteamDB, so yeah. You don't have AI enough, and they know it.

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Flame Soulis
01 November 2026 05:43

When VRChat made their announcement, it had 41.5k users online. Right now it had.... a peak of 61k users at 10/31/2026 at 0500 UTC. Last weekend, there were 60.4k users at 0400 UTC for Saturday. It's basically official now: VRChat's userbase are only vocal about the AI policy, but aren't leaving.

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