tomgranger.bsky.social
Maker of random things, co-maker of one person, Google Arts & Culture engineer. I like pixels. he/him.
👤 Joined on 12 September 2023
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@tomgranger.bsky.socialThe Making Of: Eternal Darkness: Sanity's Requiem - 'Getting Nintendo to Sign Off on Game Elements Was Difficult'
Show PostSo excited to finally announce our collaboration with acclaimed TTRPG designer @grahamwalmsley.bsky.social on Heaven's Vault. The game mixes translation gameplay with roleplaying. It's taken a lot of prototyping and playtesting to balance story and puzzles -- and the results are pretty special.
Show PostNew build: - new course themes + stock maps - 64dd inspired course creator - first person - 64 RDP-like Bayer matrix dithering setting (web only) - healing shield + low health flashing + crash effects - P2P multiplayer support (web only) - QoL improvements #f-zero #f-zerods youtu.be/qHt75VaR4hU
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